Doom: The Golden Souls 2
By Batandy - N/A Maps (non-traditional structure)
Format: UZDoom
[Download]
Started: Unkown
Finished: Unknown
Status: Completed
A masterpiece of Doom modding that still has a lot of the same issues as the first game. The custom weapons and enemies are still great, and the overall map quality is much better than the first game. Some of the mid-game levels are unfathomably cool, and worlds 5 and 6 are easily the highlight. Unfortunately the ghost house maps are abysmally bad, most of the bosses are still not great, and finding all the big coins and other assorted collectibles is one of the worst experiences I've had with Doom, even worse than in the first game. For your sanity, just beat the level normally first, then come back and use a guide + god mode + flight + noclip for the collectibles. The insane length can make the game feel very tedious if you don't pace yourself, and the last world falls a bit flat, but it's still one of my absolute favorite Doom mods.
Rating - ⭐⭐⭐⭐½
Favorite/Least Favorite Map skipped due to GS2's very different structure (and because this was played/reviewed before I started doing this in the first place)